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41. CCP isn't it about time you consolidated the missile skills? - in Player Features and Ideas Discussion [original thread]
I do like the fact the mordus ships that are coming are getting increased missile velocity, it was something thats been suggested off and on for ages as a partial fix to the issues missiles have in general.
- by Blastcaps Madullier - at 2014.05.17 13:46:00
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42. Sticky:[Summer 2014] Mining Barges and Exhumers - in Player Features and Ideas Discussion [original thread]
question I have is when are people going to be able to use the strip miners as improvised weapons? :) atm their only usable on asteroids, but given their very strong lasers end of the day, how come they cant be used as improvised weapons in regard...
- by Blastcaps Madullier - at 2014.05.17 13:44:00
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43. CCP isn't it about time you consolidated the missile skills? - in Player Features and Ideas Discussion [original thread]
Aliventi wrote: In fact, the opposite should happen. Gunnery skills should be split and the training times unified. There are set cases where only one type of turret/launcher needs to be trained. With gunnery you have no choice but to train som...
- by Blastcaps Madullier - at 2014.05.15 13:34:00
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44. Loot Spew 4 Months Later - in Missions & Complexes [original thread]
Obliously there's going to be a nerf to amount of loot getting dropped, and tbt I wouldn't mind if it went back to the old system where you succeded in gaining access to the can you opened it and looted, as for the nerf of loot amount, it's likely...
- by Blastcaps Madullier - at 2014.05.15 13:22:00
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45. Loot Spew 4 Months Later - in Missions & Complexes [original thread]
well there's a chunk of us sincerly hope that CCP makes ALL exploration sites unscanable by cargo scanners so people cant just cherry pick everything worthwhile/good and leave the c**p behind...
- by Blastcaps Madullier - at 2014.05.15 02:17:00
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46. Ideas: High Sec Alterations. - in Player Features and Ideas Discussion [original thread]
Blitz Apollo wrote: Daichi Yamato wrote: The price of war decs was already increased. It does not stop decs just like increasing the tank of barges does not stop gankers. And how do u know its a griefer dec anyways? how do u know they weren...
- by Blastcaps Madullier - at 2014.05.15 01:16:00
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47. CCP isn't it about time you consolidated the missile skills? - in Player Features and Ideas Discussion [original thread]
As for the other issues with launchers, think someone should start a thread Labled "Missiles - Current issues - Fix suggestions" or something like that and post what issues exactly each diff missle type has, and also on the thread a suggestion for...
- by Blastcaps Madullier - at 2014.05.15 00:56:00
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48. CCP isn't it about time you consolidated the missile skills? - in Player Features and Ideas Discussion [original thread]
Idealy long term I'd like to see all the weapon systems consolidated into one "tree" as it were, maybe called weaponary(For want of a better name :) so instead of 2 seperate skill catagories we have one, also looking at some of the missile skills,...
- by Blastcaps Madullier - at 2014.05.14 22:25:00
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49. CCP isn't it about time you consolidated the missile skills? - in Player Features and Ideas Discussion [original thread]
Lloyd Roses wrote: You can skip nearly all missile skills and only level up cruise missiles to V with spec, while heavies only reqire level III. Maybe to some degree you can on the MAIN missile skills ie can skil say rockets if your aiming...
- by Blastcaps Madullier - at 2014.05.14 21:17:00
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50. CCP isn't it about time you consolidated the missile skills? - in Player Features and Ideas Discussion [original thread]
Hopelesshobo wrote: https://forums.eveonline.com/default.aspx?g=posts&m=4528549 +1 even with a failure to use search lol, it's probley been better put and more detailed than this post :) but either way, having both threads bouncing up n...
- by Blastcaps Madullier - at 2014.05.14 21:00:00
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51. CCP isn't it about time you consolidated the missile skills? - in Player Features and Ideas Discussion [original thread]
Petrified wrote: While it would make sense, it would be a bit out of step with their current habit of splitting skills apart. Still, its not as if we can launch torpedoes from light missile launchers. The change (and reimbursed SP) would be...
- by Blastcaps Madullier - at 2014.05.14 20:53:00
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52. CCP isn't it about time you consolidated the missile skills? - in Player Features and Ideas Discussion [original thread]
with every version of turret based weapons systems, hybrid, projectiles and lasers, they all have small, medium and large to train before you get to the specilisations like blaster specialisation, railgun etc, so how come with missiles people are ...
- by Blastcaps Madullier - at 2014.05.14 18:46:00
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53. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Ze DarkMaster wrote: awesome. hope they wont be mordu lp store, if so then its a isk-print gift for an unnamed big alliance who controls the 0.0 npc. low sec/0.0 exploration drop please CCP have already announced mordus legion are deployi...
- by Blastcaps Madullier - at 2014.05.12 17:15:00
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54. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Dangief wrote: I hope there's a plan in place to ensure adequate supply of these. Considering there is but a single Mordus level 4 agent in the game, a Barghest will cost as much as a Moros if nothing is done on that front. Look no further ...
- by Blastcaps Madullier - at 2014.05.12 16:45:00
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55. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
Berluth Luthian wrote: Will they get new stations? Belive they will be adding LS mordus agents. berluth also talk to mitachi etc.
- by Blastcaps Madullier - at 2014.05.12 16:33:00
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56. Sticky:[Kronos] Mordu's Legion - in Player Features and Ideas Discussion [original thread]
just hoping the BS LP/Isk cost isn't going to be as bad as the nestor, hopefully CCP learnt no one is liable to use them in combat when they cost as much as a carrier can ESPECIALY as their aiming these towards pvp.
- by Blastcaps Madullier - at 2014.05.12 16:31:00
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57. Loot Spew 4 Months Later - in Missions & Complexes [original thread]
Jeremiah Saken wrote: I undestand your point. Exploring without scanner is like unwrapping presents. You never know what you'll get. Plus it also stops people cherry picking the good stuff and leaving the c**p behind, one of the suggestion...
- by Blastcaps Madullier - at 2014.05.12 14:45:00
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58. Loot Spew 4 Months Later - in Missions & Complexes [original thread]
Jeremiah Saken wrote: Blastcaps Madullier wrote: Just to clarify, this IS being removed with khronos? :) I watched Fanfest 2014 game design panel. They are mention exploration - scattering mechanic. From what one of Dev's said, they are ...
- by Blastcaps Madullier - at 2014.05.12 10:56:00
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59. Loot Spew 4 Months Later - in Missions & Complexes [original thread]
CCP Affinity wrote: We are removing it, hopefully for Summer. Just to clarify, this IS being removed with khronos? :)
- by Blastcaps Madullier - at 2014.05.11 15:13:00
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60. Announcement:A message regarding vandalism of the EVE Universe Monument - in EVE General Discussion [original thread]
CCP Falcon wrote: Another individual who was indirectly involved in the vandalism has received a 6 month ban from EVE Online on their sole registered account. The four individuals involved are also blacklisted permanently from attending futur...
- by Blastcaps Madullier - at 2014.05.07 17:36:00
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